Delaunay Triangulation
In mathematics and computational geometry, a Delaunay triangulation for a set P of points in a plane is a triangulation DT(P) such that no point in P is inside the circumcircle of any triangle in DT(P). Delaunay triangulations maximize the minimum angle of all the angles of the triangles in the triangulation; they tend to avoid skinny triangles. The triangulation is named after Boris Delaunay for his work on this topic from 1934.System
- Macbook Air (CPU 1.7 GHz Intel Core i5, MEM 4GB 1333 MHz DDR3)- Mac OS X (Version 10.7.3)
- C++ on XCode (Version 4.2.1)
- OpenGL for visualization. No other external libraries and codes are used.
Algorithms
- Triangulation : (Random) Incremental insertion- Data structure : Blanford, Blelloch, Cardoze, and Kadow, Compact Representations + Ghost vertex
- Walking point location